I am not even going to try to avoid spoilers. So be forewarned.
This walkthrough is for the iPad version of the game which has quite a few differences from the desktop version.
It will only be a walkthrough of my game-play. Stardew Valley is very flexible, so as you play the game your experiences will not be the same as mine.
If you are looking just to get a particular question about the game answered. You can find just about every thing you need to know in the Wiki.
Blogger is the sixth character, which I have played in Stardew Valley. In my previous lives, I carefully chose names and looks; now not so much.
One of the first things you might notice about SDV is that the music is surprisingly soothing, this with the attractive leading graphics drew me in when I first launched the game.
Once the game is launched you have the chance to set up your character, your pet and the type of farm. I have played all but the monster farm. For this walkthrough I have returned to the standard farm.
In this lifetime, I decided to be female and have a cat. I just pushed the die in the lower left hand corner until I liked the image of my avatar. It reminds me of my friend Gina. You can use the arrows on each side of the avatar to turn it around for back and side views. Once you have taken care of this screen you proceed to the videos that establish your back story.
Yes, for some reason your grandfather looks like Santa Claus. He leaves you a letter and tells you not to open it until life gets too hard for you. Years later you are working for the Joja corporation, which is a thinly veiled stab at Walmart.
To be perfectly honest, in my first lifetimes I didn’t pay too much attention to these lead in scenes. Later my friend who is now playing told me that the skeleton was quite funny. I never seemed to catch it, until now.
You take an envelope from your desk to find that your grandfather left you a farm in Stardew Valley. Boy you should have opened that letter before going to work for Joja.
At the end of your bus ride you are met by the town carpenter, Robin. For some reason the bus breaks down and doesn’t move again. Strangely there was no dark music at that point. Robin takes you to your farm, which is very conveniently close to the bus stop.
Once at the farm you are met by the mayor, who makes you welcome. He and Robin leave you to spend your first night on the farm. Yep, you have to wait for the morning to get at cleaning the place up.
When you wake up it is day one of spring of year one. the first thing you will notice is a present on the cabin floor. You get out of bed (fully dressed) and go open it, to find it contains 15 parsnip seeds. The cabin has one room with a TV among other furnishings.
It took me a few game lives to realize that planting your garden next to the cabin is not a good idea. Though it is handy, you will have quite a hike to the pond and back with the watering-can, which as you plant more, becomes bothersome. So I planted my gift seeds next to the pond this time.
Of course, I had to clear the way down to the pond. Once it is cleared you have to use the hoe to till some ground. I tilled one too many squares. You can use the Pickax tool to un-till a square, which is what I did before watering. To plant seeds, you click on the seed icon in your backpack tray. Holding the seeds causes places that are ready to plant to turn green.
Once I had the seeds planted I set off to gather wood for building a crate. You can use a crate to store things, so that you don’t fill up your backpack.As you gather things, they will show up in your backpack.
Here you can see the backpack tray. At the top is the standard ax, hoe, watering can, pickaxe and scythe. There is blank space where I had the parsnip seeds, which I used up. Next are the are fiber, stone, wood, and clay, which I gathered as I cleared the way for the garden.
I was keeping an eye on the amount of wood in my backpack because I wanted to build the crate as soon as I had gathered the 50 pieces required.
At this point in the game, my energy was limited, so I was careful to concentrate on the tasks I needed to get done rather than having fun breaking rocks or chopping down trees.
Once I had 50 pieces of wood in my backpack, I opened the hamburger menu and clicked on the tab with the hammer. There are are not many things I can built at this time, but more will show up as the game progresses.
Once I built my chest and put my foraged items into it I was able to run out the rest of my energy by doing some clean up. You can go pretty fast on the iPad, so you have to be careful that you are not going so fast that things don’t make it into your backpack. In the image below, you can see that I moved fast enough that a clump of fiber was left laying next to the upper middle rock. Walking back to the area will cause it to pop into inventory.
One of the nice things about this game is that throughout the game day, the background music changes, reminding you of the time. Also the light changes. So as the night comes on you are encouraged to go home and rest.
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